Roast it over an Open Fire

An Error is quite literally a mistake in reality. Usually generated from magic gone wrong, or the offspring of a larger error that becomes unstable enough to split itself off. They come in all shapes and sizes, but the one thing they all have in common is their ravenous need to consume reality.

You know what happens when an error eats things, they glitch out and become more of the error. But what happens when somebody real like you eats an error? Will you make it real again, the way it makes the things it eats unreal? There's only one way to find out.

No way are you going to eat this thing raw, though. Instead, you build a roaring campfire and go about preparing the error. You have to be careful, even in death errors are weak against the reality of fire and the truth of ashes.

You set the error on a stick close enough to the flame to cook. Sure enough, old Maillard works his magic and the error's flesh becomes temptingly real.

You notice something. You look up and leap backwards in time to dodge a volley of arrows that rains down on your little camp. You look around to spot your attackers, but they remain well-hidden, possibly inside a nearby hidden bunker. Sure enough, another volley streams out of the bunker's arrow slits and threatens to pin you to the ground like a bug.

You flee in the opposite direction and take refuge in an unrelated but equally convenient hidden bunker. You peer out of the bunker and see two scouts approach your abandoned campsite. As you feared, they wear the uniforms of MEPA, a militant PETA splinter sect. The two seem to be arguing about their next course of action.

Level3