Give up

Apparently, your SockPoke is no match for his "+32 Studded Festooned Diamond Mail Gambeson," whatever that is. Dejectedly, you walk the path of the coward, and give up.

  Fortunately for you, the path of the coward, (Marked by a sign stating "Brave folk need not attend") leads right out of your cell.  You follow it for many miles, all the while wondering exactly what the warden was thinking when he let somebody put a path for cowards, complete with doors in the walls for thoes of weak constitution, Right through his jail cells.  But it doesn't matter, because you're free and cowardly without a care in the world.

  Eventually the path of the coward takes you through a dark forest.  It's rather scary, especially for a coward like you.  After walking in the scary woods for awhile, you come to a fork in the path.  Unfortunately, both the left and right branching paths seem to be equally forbidding.  Maybe you should just turn back.

GAME OVER

Try Again?

Unconfirmed